Exhibitor Kits

Bolded companies have or will have press kit content.

♡ denotes a first-time exhibitor.

- 3Doodler

- Aeromax

- Akibabus Ltd

- Alex Brands

- AliveLab

Alpha Group U.S.

- ALWAYS Books Ltd.

- American Educational Products

- American Plastic Toys

- Amigo Games

- Amloid

- Anjar Co. & Becker Associates LLC

- Ann Williams Group

- ANOVOS

- Artful Playdate

- ARTRIANGLES

- Aurora World

- ASWEETS

- Autruche

- AvoSeedo LLC

- Azure House Games

- Baby Banana

- Bachmann Trains

- Bananagrams

- Bandai America Incorporated

- Basic Fun!

- Be Amazing! Toys

- Bendy Blox

- Bevy & Dave

- Beyond123 LLC

- Bigjigs Toys

- Big Time Toys, LLC

- Bling2o

- Bloco Toys

​- Blue Orange Games

- Blue Rabbit Play LLC

- BNL Associates

- Bonkers Toys

- Brackitz

- Brain Games

- Breaking Games

- Brightz, Ltd.

- Broadway Limited Imports, LLC/Choo Choo Shoes

- Buffalo Games, LLC

- Build & Imagine

- Build Upons by Lunchbox Electronics

- Bumkins

- Ceaco/Gamewright

- Calliope Games

- Carrera of America

- Carrom Company

- CARTAMUNDI USA

- CelebriDucks

- Celestial Buddies, LLC

- Chalk of the Town

- Chameleon Kidz

- Circuit Scribe

- ClickBlock Corp

- COBI Factory S.A.

- Corolle

- Cortex Toys

- Crayola

- Crazy Aaron's

- Crojack

- Cryptozoic Entertainment

- Cuddle Barn

- Cyberhero League

- Deka Sounds

- DEMDACO

- Devir Americas

- Dexter Educational Play

- Diggin Active Inc.

Distribution Le Valet

- Dreamland Fairy

- Dream Pets

- Dreams USA, Inc.

- Duncan Toys Co.

- DuneCraft

- Dynamic Discs

- E-Blox Inc.

- EDC Publishing

- Educational Insights

- Edushape Ltd.

- ELENCO / Snap Circuits

- Empire Group

- Endless Games

- Entertainment Earth

- EQtainment

- Epoch

- Excell Marketing

- Faber-Castell USA / Creativity for Kids

- Factory Entertainment, Inc.

- Families Play Forever

- Family Games America FGA Inc.

- FanWraps

- Far Out Toys 

- Feel Flux

- Fin Fun Mermaid

- FlyCatcher Inc.

- Folkmanis, Inc.

- Fox Chapel Publishing

- Fun2Play Toys

- Funrise

- Funskool & TOOBEEZ

- Funsparks LLC

- Fun in Motion Toys

- FUN LINES

- Fuzion - Nextsport

- Game Night In A Can

- Games by BRIGHT of Sweden

- Gann Memorials Custom Plush Toys

- Gentle Giant Toys

- GeoCentral

- Geomagworld USA

- Getta1Games

- Global Licensing Group

- Goliath Games LLC

- GOOD L CORP. /BIG BASKET CO.

- Gravity Board Games

Gray Matters Games

- Green Toys

- Griddly Games, Inc.

- Guidecraft

- GUND

- Gym1

- HABA USA

- Half Moon Bay Ltd

- Hape

- Heebie Jeebies

- HexCel Designs

- High Roller USA

- HQ Kites & Designs USA

- IAmElemental

- Identity Games

- IELLO USA

- i Luv Wireless

- Imagine by Rubie's

- Imperial Toy

- In the Bubble Challenge

- InLightz

- Innobaby

- Insect Lore

- Insight Editions

- Intertek

- I-Studio 

- IVI World LLC

- J World New York

- Jada Toys

- JAKKS Pacific

- Jaq Jaq Bird

- Jazwares

- Joint Merchant/Bloomers Island

- Just Play

- KD Group

- K'NEX Brands

- Kabooter Knomes Entertainment Inc.

- Kalan LP

- Kathe Kruse

- Kellytoy 

- Kenson Kids

- KessCo

Keycraft

- Kiddimoto USA

- KidSource

Killer Snails

- Kiss Naturals

Kitki

- Klutz Inc.

- KnuckleBonz, Inc.

- Konami Digital Entertainment

- Koplow Games

- Kotobukiya Co., Ltd.

- KSM Ltd.

- Kudo Banz

- Lay-n-Go

- LA SIESTA

​- LEADING EDGE NOVELTY INC.

- Learning Resources

- LearnPlay, Inc.

- LEGO Systems Inc

- Leisure Learning / MightyMind Kids

- LI Toy & Game

- littleBits

- Little Medical School

- Little Poland Gallery

- Looney Labs

- LorettaRose LLC / My Sibling Dolls

- Lovee Doll & Toy Co Inc.

- Lupita / Tepeyac

- Maccabi Art

- Madd Capp Games

- Magformers, LLC

- Magicforest

- Magnetykes, LLC

- Mand Labs

- Marshmallow Fun Company

- maru and friends, llc

- MasterPieces Inc.

- Math For Love

- Mattel, Inc.

- Maze-O

- MegaFun USA

- MERGE

- MerryMakers, Inc.

- Mezco Toyz

- MGA Entertainment

- Mindtwister USA

- Monkeying Around

- Monogram International

- Moon Creations

- Moose Toys

- Mudpuppy

- Mukikim

- My First Lab

- New Dimensions Toys

- Next Generation Distributors Inc.

- N.J. CROCE COMPANY

- North Star Games

- Odyssey Toys

- OgoSport

- OOLY

- ORB

- OWI Inc.

- Ozobot

- Pacific Play Tents

- Pai Technology Inc.

- PARA'KITO USA Corp.

- Part Time Renegade, LLC

- Passback Sports

- Pennington Bear Company

- People Toy Company

- Perplext

- PhatMojo, Inc.

Pillow Pets / CJ Products​

PIX BRIX

- Playmates Toys

- PLAYMOBIL

- Playtime Edventures LLC

- PleIQ Smart Toys

- PlayMonster

- Play Visions Inc.

- Plus-Plus USA

- POWERUP

- Prime Time Toys

- Primo Toys

- Princess Paradise

- Prodotto

- Quantum Mechanix Inc.

- R&R Games, Inc.

- Rainbow Colours Music Ltd

- Ravensburger

- Razor USA

- Reach Companies

- Reckless Ventures LLC 

- Redwood Ventures

​- Relevant Play

- ROOOZ PLANET

- Roshambo Baby, Inc.

- Royal Bobbles

- Roylco

- Rubbabu

- Sago Mini

- Sailing (U.S.) Int'l Corp.

- Saturnian 1 Inc.

- Savvi

- Schleich USA Inc.

- Schoenhut

- SCHOOL-RITE

- School Zone

- SeaBelievers

- SeJe LLC

- Sentosphere

- Set Enterprises, Inc.

- seven20

- Sharingland

- Showaflops

- SILLY STRING Products

- Silver Cross

- Skullduggery

- Skyrocket Toys

- Small World Toys

- Smart Play

- Smart Toys & Games

- Smart Trike USA LLC

- Snaptoys

- SoftStone Products

- Southard Freeman Communications

- SpiceBox Product Development Ltd.

- Spin Master Ltd

- Squire Boone Village

- Squishable

- Squishy Circuits

- STC

- Steiff

- Story Craze

- Strictly Briks

- Sun-Staches

- Super Happy Fun Fun

- Super Impulse

- Super Jumper Inc

- Sweets Kendamas

- Tactic Games USA

- Talicor, Inc.

- Tangle Creations

- Tastemakers, LLC

- Tasty Peach Studios

- TeeTurtle

- Teknikio

- Thames & Kosmos

- The Button Nose Kidz LLC

The Carat Shop

- The CHILLAFISH Company

- The Haywire Group

- The Learning Journey

- The Loyal Subjects

- The Magical Tales

- The Master Theorem Games

- The NPD Group

- The Original Toy Company

- The Queen's Treasures

- The Simplay3 Company

- The Toy Network

- The United States Playing Card Company

- The Young Scientists Club

- ThinkFun

- TOMY International

- Top Trumps

- Toysmith

- Tradewala

Traveling Animals, Inc.

- Treeblocks LLC

- TreePod Hanging Treehouses

- Trends International

- Trick or Treat Studios

- Tucker Toys

- Turing Tumble LLC

- TUV Rheinland

- TWEE

- Two Monkeyz (DBA Stroller Costumes)

- Tynies, Inc.

- UBTECH Robotics

- UGEARS

- UL

- Umlozi International

- USAopoly

- Valtech

- Volten s.r.o.

- VTech & LeapFrog

- Vuforia/PTC

- Wacky Links

- Watchitude

- Water and Lightning

- Weplay

- WeVeel

- What Do You Meme?

- Whatnot Toys, Inc.

- Whiffer Sniffers

- Wicked Cool Toys

- Wild Republic

- Winfat Industrial Company Limited

- Wizhead, Inc.

- Woobo Inc

- WowWee

- WREBBIT PUZZLES INC

- Xtraordin Air Toys

- YOTTOY Productions, Inc.

- YULU

- Zing

- ZIPIT USA

- Zorbitz, Inc.

- ZURU

News Releases

American Parents Have Homework To Do: New Expert Panel Report Says U.S. Scores Low Marks In Play

NEW YORK, June 6, 2017 /PRNewswire/ -- Most kids score an "A" in play – just watch them on the playground to see how easily they adapt to virtually any situation. But parents don't get high grades when it comes to understanding the actual value of play, according to a panel of respected parenting experts and educators convened by The Genius of Play™ at The Children's Museum of Manhattan. The panel's findings are included in a new report now available to the public: "The State of Play in America," A Special Report by The Genius of Play. The panel report offers guidance on key issues of concern to today's parents and educators, including the growing role of tech in kids' lives, safety concerns that may limit children's independence, and the importance of recess or play breaks in aiding and encouraging learning.

According to panel moderator, parenting journalist Dana Points, play is more than fun and games – it's essential. "Through play, children develop social, emotional, and cognitive skills they will use throughout life," she says.  "Yet the time kids spend playing has decreased due to overly structured schedules, increased screen time, and diminished recess in schools. Parents need to recognize how crucial play is – and how they can help their children learn, explore, create, and evolve through play."

The experts' consensus: parents are faced with dozens of decisions every day, from monitoring their kids' health, education, and safety to deciding how best to teach them skills they will need as adults. They often forget about carving out time for play – or, they erroneously dismiss play as "empty time." However, The Genius of Play, along with many other child-focused organizations and educators, has evidence that play is one of the most essential elements of learning.

INSIGHTS FROM THE PANEL:

  • There's no "right way" to play.
    Kids learn through all play, but not all play must be structured and not all play is the same. Kids may take part in active, cooperative, creative, and even solitary play in a single afternoon, with and without actual toys.
  • Play is a strategy for learning.
    Enrolling children in a program to learn a particular skill is not the same as just letting kids play. The pressure parents feel to make sure their kids are getting the best training can be counterproductive to the positive emotional, social, and skill-based learning they get through play.
  • Recess is not empty time.
    Recess can actually help kids learn. Research shows that children, particularly boys, are much more attentive after recess, and children are less attentive when there are longer periods before recess.
  • Kids today are safer than ever.
    While parents have a natural concern for their children's safety, statistics show kids today are safer than ever. Parents need to teach their kids problem-solving skills to help them make better decisions and then set certain parameters in terms of knowing where they are, giving them space, and trusting their judgment. That's how kids learn to be independent and confident, which prepares them for success in life.
  • Technology can be a great teaching tool, but parents need to guide the process.
    Parents should give kids time to explore virtual worlds and tech-based play, but set limits, just as they do with everything else. Parents can also be role models in how to use technology in a responsible way.
  • Let kids lead play – it's their agenda, not yours.
    We learn much more from our children when we interact and play with them on their terms. Just being present plays a significant role. It's important to have a caring and consistent adult in a child's life.

"Play, in all its forms, from a simple game of catch to creating an imaginary world with dolls, has been shown to help build skills that create happier, healthier, and more successful children," notes panelist Leslie Bushara of the Children's Museum of Manhattan.  "Play is truly the 'work of childhood,' and play is a strategy for teaching children how to adapt to new situations, interact with others, and solve problems which prepares them for success in school and life."  

Moderated by veteran journalist Dana Points, former editor-in-chief of Parents and Fit Pregnancy and Baby, the panel included: Nancy Schulman, head of the Early Learning Center at Avenues: The World School; Kim McCall, New York/New Jersey executive director of Playworks; Dr. Erik Fisher, author and emotional dynamics expert; and Leslie Bushara, a key member of the Children's Museum of Manhattan's education team.

"The State of Play in America," A Special Report by The Genius of Play can be downloaded at TheGeniusOfPlay.org.

About The Genius of Play ™     www.TheGeniusofPlay.org
The Genius of Play is a national movement to raise awareness of play's vital role in child development, spearheaded by The Toy Association. Deeply rooted in research and facts, The Genius of Play is a leading resource on the physical, cognitive, social and emotional benefits of play that serve children throughout their lives. The Genius of Play enables today's busy parents and caretakers to use the power of play to help raise a happier, healthier, and more productive next generation. Visit www.TheGeniusOfPlay.org for easily accessible play ideas and tips, expert advice and other play resources. It's More Than Play!

SOURCE The Genius of Play

For further information: Michelle Goldstein, 908-347-9530, Mgolds.work@verizon.net